Year 5 and 6 Dodgeball

Lesson 2

Learning Objective

1. To be able to throw with increase accuracy and speed.
2. To communicate as a team in a game situation.

Recap prior key skills and knowledege

– Recap the throwing techniques from week 1 (Overarm throw/Sidearm throw/Underarm
throw/Pump Fake/Bounce Throw/Spin Throw).
– Discuss how we catch balls at different speeds
– How can we throw with increased accuracy and speed?

Warm up – Tag and Roll

Pulse Raiser

Ask all the children to find a safe space in the learning area.
Children to travel around the area all traveling in the same direction
Teacher/Coach to call the following commands for the children to follow
Jogging/Side Steps/High Knees/Skipping/Heel Flicks.
Changing directions regularly.

Tag and Roll- Description:
Select two or three taggers and give them one dodgeball each, taggers are identified by holding
the ball, taggers are not to wear bibs.
All other pupils are to find a safe space in the learning area.
Taggers will travel around the area attempting to tag children by touching them with the ball.
If the tag is successful, the tagger and the person who was tagged will communicate and take 2
big steps away from each other, the tagger will then roll the ball to the new tagger.
The new tagger will travel round the area
Video to support Activitiy/Unit

Activity 1 – Call outs and Team Signals – Communication

  • Before the start of the activity, coach/teach must encourage pupils to use clear and concise call-outs to communicate important information during the games, such as location of opponents, strategies, or positions.
  • Children to work with a partner in groups of two, one ball per group.
  • Children to practice throwing and dodging with specific focus on communication.
  • One player can direct the other, indicating when to throw, dodge, or move around the learning areas.
  • Take it in turns to take part in both rolls.
  • This activity will help develop trust and effective communication between teammates.

Activity 2 – Shadowing

  • Divide the class into pairs, with one player designated as the “shadow” and the other as the “leader”.
  • Half of the pairs to stand around the learning area, on the call of the coach they will throw the dodgeball to each other, using any of the throwing techniques we have
    learnt in the last lesson.
  • The other groups to work on shadowing.
  • Shadowing groups- The leader’s objective is to guide the shadow player safely around the learning area/court, avoiding opponents/other children’s throws.
  • The leader cannot use verbal communication, only non-verbal cues.
  • Leaders and shadows swap roles.
  • All groups to swap rolls
  • Teacher/coach to discuss the importance of effective communication skills, this involves both speaking and listening.
  • Encourage active listening skills among teammates, emphasizing the importance of attentively understanding and acknowledging each other’s messages.

Activity 3 – Kings and Queens – Throwing and Catching

  • Split the class into two teams.
  • Place two benches together at each end of the learning area (four benches total), two line of cones in the middle of the area to make two zones.
  • Six balls in play, three balls each team to start with.
  • One team to wear bibs to identify what team they are on.
  • Each team to select a “King or Queen” to be the catcher for their team.
  • The king or queen are to stand on the bench opposite their team.
  • Each team will attempt to throw a ball to their “king or queen” on the other side.
  • If the king or queen catches the ball, the throw joins them on the bench. Any player on the bench can catch a ball thrown towards them.
  • The first team to get all players on the bench is the winning team.
  • Or you can play for 2-minute intervals and the team with the most players on the benches at the end of the 2 minutes is the winning team.
  • Repeat and change the king and queen each game.

Key Knowledge/Teacher questions

How can we communicate in a game situation? (Verbal and non-verbal)

Key Skills

1. To be able to throw with increase accuracy and speed.
2. To communicate as a team in a game situation.

Key Vocab

Dodge Out
Duck Catch
Throw Hit
Tactics Bounce
Strategies Handling
Formation Jump
Speed Support
Change of Direction Rules


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